package net.underrealm.src;

import net.underrealm.client.UnderRealm;

public class GLRenderEngine {

	public GLRenderEngine(GameSettings settings, UnderRealm main) {

	}

	public int renderImage(String s) {
		Integer imageInt = Integer.parseInt(s);
		int newImageCode = 0;
		if(!imageInt.equals(null)) {

		}
		return newImageCode;


	}


}
